Browsing by Author "Abdulrauf, Tosho"
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Item Adoption of Cyberspace in Sustaining Community Development in Nigeria(Faculty of Communication and Information Sciences, University of Ilorin, Ilorin., 2018-04) Abdulrauf, Tosho; Muhammed Thani, Sefinat; Sulyman-Haroon, Shakirat OluwatosinCyberspace has been recognized globally as means to offer access to information, so as to stimulate community development in Nigeria. However, there is still limited understanding about the potential of ICT and the contribution that cyberspace can offer to both urban and rural communities. This study examines the adoption of cyberspace in sustaining the community development in Nigeria. The study employed a quantitative survey design, using a questionnaire administered on 120 respondents. The overall findings revealed that the respondents possess very impressive ICT skill levels. Most of them affirmed that cyberspace had contributed immensely to their individual educational and socio-economic improvement as well as to the general livelihoods in the community. Majority agreed that cyberspace had significantly enhanced their ICT knowledge and suggested that more cyberspace accessibility should be provided by the government, individual and corporate organisations. This will further create opportunities for a better ICT experience in the Ibadan community. The study then proposes a model of cyberspace implementation in community development in making contribution in three spheres which are information mediation, carrier development and community well-being. This study therefore suggests an extensive study on cyberspace at the grass-root level in Nigeria.Item Adoption of Virtual Reality for Learning Among Students(Faculty of Communication and Information Sciences, University of Ilorin, Ilorin., 2018-04) Sulyman-Haroon, Shakirat Oluwatosin; Abdulkareem, Sulyman Age; Abdulrauf, ToshoThis study examines student view on the use of Virtual Reality (VR) in a learning environment as part of their university experience with the goal to enhance their learning, and in particular the extent to which it could replace real method of teaching/learning (Traditional teaching/learning method). The study employed a qualitative survey study and 5 participants were interviewed. In all, based on the student experience with and visualization of VR applications the findings revealed that students would love to experience and view their course content through the means of VR. Students were extremely positive about the potential of Virtual Reality in a learning environment to provide valuable learning experiences. Most of the informant affirmed that the use of VR for learning will be creative, interactive and full of immersion. The study, therefore, suggests that more studies should be carried out and implementation done on the use of Virtual Reality for both teaching and learning in Nigeria Universities.Item PROTOTYPE OF MOLECULAR BIOLOGY COURSEWARE FOR INCLUSIVE EDUCTION SYSTEM: AN INSTRUCTIONAL INTERFACE(The First International Conference of the IEEE Nigeria Computer Chapter, 2016-11) Abdulrauf, Tosho; Sulyman, Shakirat HaroonThis paper provides a research approach in developing an e-learning environment for inclusive learners. By capturing and modeling the multimedia 3-D knowledge into an instructional interface for teaching and assessing Molecular Biology Courseware for student in distance learning. The research proposed and developed a Conceptual Design Model Courseware for Inclusive Education System, called C4IES. The experimental result from the subject experts that used the proposed prototype has shown a great potential in the courseware usage. Where, out of 10 experts, 90% agreed that the proposed Multimedia environment has demonstrated a high usability in enhancing molecular concept (DNA) and practical skills of student in distance learning and also for regular students in practicing the laboratory task while away from on-campus environment. This could also be as guidance to the developer or anyone who intends to develop courseware for an inclusive environment.